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VOIP SIP best codec for outgoing voice

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    VOIP SIP best codec for outgoing voice

    Hello,

    does anyone know the best codec to use for SIP/VOIP for outgoing voice?

    I can hear people perfectly - the other side complains that they hear me quietly.

    And the microphone is working and placed correctly.

    Any tips on how to improve the outgoing voice quality?

    #2
    Get a proper phone.

    I'm using the Linksys SPA941 - much better sound quality than a microphone.

    I use a headset from it if I need hands free.
    "I can put any old tat in my sig, put quotes around it and attribute to someone of whom I've heard, to make it sound true."
    - Voltaire/Benjamin Franklin/Anne Frank...

    Comment


      #3
      g711 aLaw

      see http://www.voip-info.org/wiki/view/ITU+G.711

      Comment


        #4
        Ta Noddy - done the change - no more complaints yet.

        I am using a Draytek Vigor 2800vg - excellent - got the telephone plug ot a decent normal phone using a SIP service.

        Those IP phones are gy-nor-mouse - they have a look of Sugar's Daftphone

        Any idea what codec Skype uses? - I have noticed a deterioration of their service for some time now - cant find their advanced settings.

        Comment


          #5
          Originally posted by Fishface
          ...Any idea what codec Skype uses? - I have noticed a deterioration of their service for some time now - cant find their advanced settings.
          Skype is very complex. Nobody knows what codec(s) Skype are using because it's proprietary and I believe it dynamically adjusts its codecs per call!

          Skype is a peer-to-peer system and will use a series of clever tricks to circumvent firewalls and to deal with NAT, such as tunnelling via HTTP and STUN. A 'local' group of Skype users establish a mesh, a few of which become 'supernodes'. All this carry-on is transparent to the end user. In other words, it's very difficult to pinpoint bottlenecks.

          I recommend sticking to SIP/RTP [or IAX2 which is firewall and bandwidth friendly].

          Comment


            #6
            Originally posted by NoddY
            Skype is very complex. Nobody knows what codec(s) Skype are using because it's proprietary and I believe it dynamically adjusts its codecs per call!

            Skype is a peer-to-peer system and will use a series of clever tricks to circumvent firewalls and to deal with NAT, such as tunnelling via HTTP and STUN. A 'local' group of Skype users establish a mesh, a few of which become 'supernodes'. All this carry-on is transparent to the end user. In other words, it's very difficult to pinpoint bottlenecks.

            I recommend sticking to SIP/RTP [or IAX2 which is firewall and bandwidth friendly].
            That's what RTCP is for...

            Comment


              #7
              [QUOTE=NoddY] A 'local' group of Skype users establish a mesh, a few of which become 'supernodes'.

              QUOTE]

              You mean each Skype user is carrying other peoples calls through the skype on their computer? thus the deterioration of quality? buzz on the line etc

              Hmmmn wonder how many...

              Comment


                #8
                [QUOTE=Fishface]
                Originally posted by NoddY
                A 'local' group of Skype users establish a mesh, a few of which become 'supernodes'.

                QUOTE]

                You mean each Skype user is carrying other peoples calls through the skype on their computer? thus the deterioration of quality? buzz on the line etc

                Hmmmn wonder how many...

                It's likely that low latency nodes, especially un-NATted ones, without restrictions on UDP traffic and significant uptime, would be elevated in the Skype hierarchy. Therefore such nodes are likely to carry multiple conversations, or assist in the setting up of other people's calls. Encryption prevents eavesdropping.

                Comment


                  #9
                  Originally posted by NoddY
                  Skype is a peer-to-peer system and will use a series of clever tricks to circumvent firewalls and to deal with NAT, such as tunnelling via HTTP and STUN. A 'local' group of Skype users establish a mesh, a few of which become 'supernodes'. All this carry-on is transparent to the end user. In other words, it's very difficult to pinpoint bottlenecks.
                  One of their "clever tricks" is to quietly take over port 80 without asking the user Took me quite a while to figure out why the app server on a demo machine would sometimes stop working after a reboot ...

                  Comment

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