Originally posted by Dean
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Reply to: The BEER Factor (timescale estimation)
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Previously on "The BEER Factor (timescale estimation)"
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Originally posted by NotAllThere View PostThe 2.5 BEER factor is flawed. What if the developer already puts that in? Then a true estimate of 1 day becomes 6 day.
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Originally posted by EternalOptimist View PostI dont, but I do remember the developer chinese rice/chessboard multiplier
an average developer will complete an app in x hours
a poor dev will complete the app in x * 8 hours
a good dev will complete the app in x / 8 hours
a guru will complete the app in x / 64 hours
then you get the quality issues.
When will they start paying rates according to this scale ?????????
Good developers pretty much get it right first time; and if they have to rework anything, they tend to be able to do so quickly, without introducing more bugs.
The 2.5 BEER factor is flawed. What if the developer already puts that in? Then a true estimate of 1 day becomes 6 day.
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Funny that but when I used to do mostly sales support and provided a number of software estimates for bids I did do some estimates of previous projects and did indeed find a factor of about 2.2. Not making this up.
Exactly the same ratio applies to the amount of concrete needed to repair a path/wall compared to what you think.
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I dont, but I do remember the developer chinese rice/chessboard multiplier
an average developer will complete an app in x hours
a poor dev will complete the app in x * 8 hours
a good dev will complete the app in x / 8 hours
a guru will complete the app in x / 64 hours
then you get the quality issues.
When will they start paying rates according to this scale ?????????
Leave a comment:
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It took into account code rework, changes to specifications, availability of personnel and other effects depending on the situation.Last edited by King Cnvt; 26 September 2007, 19:32.
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The BEER Factor (timescale estimation)
I remember reading an article in one of the contractor magazines several years ago about the BEER factor. Essentially it was a number that you multiply any estimate by in order to return the time it will actually take. It took into account code rework, changes to specifications, availability of personnel and other effects depending on the situation.
I remember that the article was quite clear that the resulting factor was usually around 2.5 and a good PM in an ideal situation could get it down to about 2.1. Anyone claiming a BEER factor of less than 2 was lying.
It was a tongue-in-cheek piece but had some good information too. I can't find anything online (searching on "BEER" doesn't really help) and I know that BEER was an acronym but that's about it.
Does anyone else remember this?Tags: None
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