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    Originally posted by NickFitz View Post
    There's a couple of comment spams appeared on my blog, and I can't be bothered to click on the convenient links in the notification emails to get rid of them, because then I'd have to manually switch back to the TPD tab.
    You have raised a good point there.

    Given the rise in the volume and significance of electronic communication, it is important one should not be sidetracked into wasting time dealing with stupid, irrelevant messages from complete strangers that are broadcasted out willy-nilly by idiots.

    You should be dealing with your spam instead.
    Drivelling in TPD is not a mental health issue. We're just community blogging, that's all.

    Xenophon said: "CUK Geek of the Week". A gingerjedi certified "Elitist Tw@t". Posting rated @ 5 lard points

    Comment


      Originally posted by BrowneIssue View Post
      You have raised a good point there.

      Given the rise in the volume and significance of electronic communication, it is important one should not be sidetracked into wasting time dealing with stupid, irrelevant messages from complete strangers that are broadcasted out willy-nilly by idiots.

      You should be dealing with your spam instead.
      :
      ǝןqqıʍ

      Comment


        Apparently using bin-lattice spatial subdivision can reduce the complexity of a flocking algorithm from O(n^2) to O(n * k), which resolves into O(n) when k is a constant.

        Might try that at the weekend.
        Last edited by NickFitz; 30 November 2007, 21:22. Reason: I'm an imbecile

        Comment


          Originally posted by NickFitz View Post
          Apparently using bin-lattice spatial subdivision can reduce the complexity of a flocking algorithm from O(n^2) to O(n * k), which resolves into O(n) when k is a constant.

          Might try that at the weekend.
          I refer the honourable gentleman to the answer I gave approximately an hour ago....
          ǝןqqıʍ

          Comment


            Originally posted by NickFitz View Post
            Apparently using bin-lattice spatial subdivision can reduce the complexity of a flocking algorithm from O(n^2) to O(n * k), which resolves into O(n) when k is a constant.

            Might try that at the weekend.
            Yeah, they say that but just how often is k a constant when dealing with the binary spacing partitioning trees in your echo chamber? It never works out that way for me, anyhow.
            Drivelling in TPD is not a mental health issue. We're just community blogging, that's all.

            Xenophon said: "CUK Geek of the Week". A gingerjedi certified "Elitist Tw@t". Posting rated @ 5 lard points

            Comment


              Chinese here, back later....
              ǝןqqıʍ

              Comment


                Originally posted by DiscoStu View Post
                I refer the honourable gentleman to the answer I gave approximately an hour ago....
                There's lots of things like that that I worked out when I was a games programmer in the eighties, but never actually got around to implementing.

                So I've already got a good idea of the data structures and so forth, I just need to choose the least appropriate platform for the implementation.

                I think for a flocking animation, JavaScript and DOM manipulation using the YUI Library should be a pretty good place to start.

                Comment


                  Originally posted by DiscoStu View Post
                  Chinese here, back later....
                  Rater! Hope it's rubbery!
                  Drivelling in TPD is not a mental health issue. We're just community blogging, that's all.

                  Xenophon said: "CUK Geek of the Week". A gingerjedi certified "Elitist Tw@t". Posting rated @ 5 lard points

                  Comment


                    Originally posted by DiscoStu View Post
                    Chinese here, back later....


                    Enjoy

                    Comment


                      Originally posted by NickFitz View Post
                      There's lots of things like that that I worked out when I was a games programmer in the eighties, but never actually got around to implementing.

                      So I've already got a good idea of the data structures and so forth, I just need to choose the least appropriate platform for the implementation.

                      I think for a flocking animation, JavaScript and DOM manipulation using the YUI Library should be a pretty good place to start.
                      Knowing little about the algorithm (despite my previous random answer), presumably it just works on the human scale? ( as opposed to Brownian motion or at galactic scales?).

                      That is, word it work for the kind of analysis being used to design the CERN accelerator where they're trying to map how the particles ...

                      It's OK. I've just worked out the answer for myself.
                      Drivelling in TPD is not a mental health issue. We're just community blogging, that's all.

                      Xenophon said: "CUK Geek of the Week". A gingerjedi certified "Elitist Tw@t". Posting rated @ 5 lard points

                      Comment

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