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Who'd be a game dev...

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    #11
    Originally posted by BlasterBates View Post
    I reckon games programming would be fun. It's not like the consequences are devastating when you screw up is it?

    You can imaging the bug report...."Gandolf hangs when trying to enter the temple of doom".
    Well nothing's mission-critical generally speaking although if you're working on a MMO you can be dealing with real money and confidential data. These days, a bug in the game can be fixed by patching over the web so it's not too bad. But 10 years ago, if major bugs got through into production, you were a bit screwed - you'd have to send users a new version of the CD with a fixed version, and a buggy game at launch could lead to bad reviews and a major loss of profit.

    Originally posted by OwlHoot View Post
    Hmm, maybe you're right - I just tend to think of games developers as being pretty cutting edge with the software tools they use, including source control, and perforce being more the kind of thing used in an old-fashioned stuffed-shirt software house maintaining a bespoke accounting package or something.

    (Maintaining branches in perforce, for example, is like trying to knit chain mail.)
    Game-dev is typically not so hot on methodology... hack changes in as you go
    Originally posted by MaryPoppins
    I'd still not breastfeed a nazi
    Originally posted by vetran
    Urine is quite nourishing

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      #12
      Game devs have always been underpaid, especially considering the relative high degree of skill required (they know about >> operators and everything). I guess it's down to appearing to be exciting and so having no trouble attracting people, although I'm sure the reality is pretty awful. Can you imagine having to make Thorin sing a song about gold for the thousandth time that day to try to track down a bug?
      Will work inside IR35. Or for food.

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        #13
        I know about << but what is this >> of which you speak?
        Originally posted by MaryPoppins
        I'd still not breastfeed a nazi
        Originally posted by vetran
        Urine is quite nourishing

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          #14
          Originally posted by d000hg View Post
          I know about << but what is this >> of which you speak?
          It's an intrinsic that produces the "FUCTIFINO" expression*



















          *On most socalled experts during interview

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            #15
            Originally posted by d000hg View Post
            I know about << but what is this >> of which you speak?
            Right shift operator... Its a fast way of dividing an integer by 2 IIRC. The bits are shifted to the right and 0 put in the high bit

            Keep up!

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              #16
              I thought >> was just much, much greater than > ?
              If you think my attitude stinks, you should smell my fingers.

              Comment


                #17
                Originally posted by louie View Post
                I guess the working hours and pressure would be worse than normal dev roles as well. I bet the get a lot of interest as the role has kudos certain young programmers.
                Usually they want for such a rate experienced people, this is why the number of experienced game programmers is not so big, after a while they realize that in other
                fields the pay is much higher.

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                  #18
                  Originally posted by hyperD View Post
                  I thought >> was just much, much greater than > ?
                  The list:

                  = True if the terms are equal (numerically or when padded, and so forth)
                  \=, ¬=, /= True if the terms are not equal (inverse of =)
                  > Greater than
                  < Less than
                  >< Greater than or less than (same as not equal)
                  <> Greater than or less than (same as not equal)
                  >= Greater than or equal to
                  \<, ¬< Not less than
                  <= Less than or equal to
                  \>, ¬> Not greater than
                  == True if terms are strictly equal (identical)
                  \==, ¬==, /== True if the terms are NOT strictly equal (inverse of ==)
                  >> Strictly greater than
                  << Strictly less than
                  >>= Strictly greater than or equal to
                  \<<, ¬<< Strictly NOT less than
                  <<= Strictly less than or equal to
                  \>>, ¬>> Strictly NOT greater than
                  & AND Returns 1 if both terms are true
                  | Inclusive OR Returns 1 if either term is true
                  && Exclusive OR Returns 1 if either (but not both) is true
                  Prefix \,¬ Logical NOT Negates; 1 becomes 0, and 0 becomes 1
                  Brexit is having a wee in the middle of the room at a house party because nobody is talking to you, and then complaining about the smell.

                  Comment


                    #19
                    Originally posted by aussielong View Post
                    Right shift operator... Its a fast way of dividing an integer by 2 IIRC. The bits are shifted to the right and 0 put in the high bit

                    Keep up!
                    Whoosh.

                    Which language is it has >>> and <<< which does a shift with wrapping?
                    Originally posted by MaryPoppins
                    I'd still not breastfeed a nazi
                    Originally posted by vetran
                    Urine is quite nourishing

                    Comment


                      #20
                      Originally posted by d000hg View Post
                      Whoosh.

                      Which language is it has >>> and <<< which does a shift with wrapping?
                      Javascript has >>> but no <<<. It's an unsigned right shift. Never used it in my life

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