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Previously on "Object Oriented Development vs Practicality"

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  • TheMonkey
    replied
    Originally posted by Joe Black
    design patterns, oh dear...what next CSLA?
    Sorry I just vomited.

    Leave a comment:


  • _V_
    replied
    Yes, it can spoil a good marriage.

    Leave a comment:


  • Diestl
    replied
    Premature optimization is the root of all evil.

    Leave a comment:


  • Joe Black
    replied
    design patterns, oh dear...what next CSLA?

    Leave a comment:


  • DimPrawn
    replied
    OO is sooooooooo 1990's

    You should be thinking of SOA, message exchanges, schemas, XML, design patterns.

    Also, this techie focus on over optimising is very sad. "Oh I can't use that feature as it uses an extra cycle out of the billion i have per second".

    Design and code for maintainability, security, scalability and support.

    Purlease, get a grip. This is the 21st century not 1992.

    HTH

    Leave a comment:


  • Stan
    replied
    Good OO advice is to favour composition over inheritance. I have seen far too many (and for a while probably created a few ) cases of inappropriate use of inheritance.

    Leave a comment:


  • TheMonkey
    replied
    Originally posted by Jabberwocky
    Are you some sort of magpie AtW ? I suggest you go back to school and get a proper comp sci education.
    Like my electrical engineering one

    We're not all native comp sci.

    Leave a comment:


  • Jabberwocky
    replied
    Are you some sort of magpie AtW ? I suggest you go back to school and get a proper comp sci education.

    Leave a comment:


  • AtW
    replied
    Go look at something shiny jabber.

    Leave a comment:


  • Jabberwocky
    replied
    Horseshi*t - properties are fine if used in the proper context e.g. graphical components - only an half-ar*ed ruskie would be getting and setting in a performance critical loop involving no other opertations - they are only a few mc ops anyway.

    Leave a comment:


  • AtW
    replied
    Yeah properties are performance killer - strange that they are not inlined. Performance wise C# is actually very good - I had some stuff ported to Visual C++ and assembly code generated was not much better.

    Leave a comment:


  • TheMonkey
    replied
    Originally posted by Diestl
    thanks
    My pleasure.

    I entirely agree with your point. I'm actually learning Objective C at the moment (OO layer on top of C basically). Less convoluted than C++...

    Leave a comment:


  • Diestl
    replied
    thanks

    Leave a comment:


  • TheMonkey
    replied
    Originally posted by Diestl
    Why use C# if you're only interested in performance, use C++ or C. Things like properties are there to allow proper object oriented implementation.
    Very insightful!

    Leave a comment:


  • Diestl
    replied
    Why use C# if you're only interested in performance, use C++ or C. Things like properties are there to allow proper object oriented implementation.

    Leave a comment:

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