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Previously on "This getting stuff down on paper lark"

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  • Guest's Avatar
    Guest replied
    Not enough

    mm, a tricky one and not just because every project is different anyway.

    I'd like to say 'not enough', because given infinite time and resources - and this is actually a good way to start off thinking about what you want from a project - you'd have the end user stakeholders and business BA's involved in identifying base requirements. Then technical designers and hybrid BA's to develop a very detailed technical spec - the kind that doesn't leave any scope for confusion in a Delhi-based development shop, or for gradual mission-creep - and maybe even a prototype before the first line of code is written. Those very few projects I've worked on that have been anything like this always deliver the best result, requiring near-zero maintenance after delivery.

    It's only when such evils as budgets, politics, staff availability and agressive deadlines telescope all this down into a single blur that it becomes a disadvantage to invest a decent amount of time in the design.

    So although I accept I'm never likely to spend more than 5% of my time working under my ideal scenario, and am familiar with the coping strategies to deal with real-world contracting, I'll always argue for lots of strategic preparation.

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  • Guest's Avatar
    Guest started a topic This getting stuff down on paper lark

    This getting stuff down on paper lark

    In you experience how many businesses actually spend lots of time diagramming software? To me, its more of a hinderance than an advantage.

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