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Previously on "Rules for Sockpuppetry"

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  • Drewster
    replied
    Originally posted by sasguru View Post
    The latest influx seems to be a very poor show. Here are some rules:

    1. A sockpuppet must exhibit a modicum of intelligence to be credible.
    Isn't a pre-req that the PuppetMaster must exhibit......

    Won't that leave a rather quiet and barren dust bowl..........

    Originally posted by sasguru View Post
    2. The "foreign" angle doesn't usually work
    Agreed

    Originally posted by sasguru View Post
    3. Sockpuppets should have something quirky and other worldly about them - look at my creation Wilmslow for example.
    Sorry mate but claiming "credit" for Wilmslow - I think the phrase is "beyond the pale"

    Leave a comment:


  • sasguru
    replied
    Originally posted by Churchill View Post
    In reference to rule 3, whose SockPuppet are you?
    That would be telling ....

    Leave a comment:


  • Churchill
    replied
    Originally posted by sasguru View Post
    The latest influx seems to be a very poor show. Here are some rules:

    1. A sockpuppet must exhibit a modicum of intelligence to be credible.
    2. The "foreign" angle doesn't usually work
    3. Sockpuppets should have something quirky and other worldly about them - look at my creation Wilmslow for example.
    In reference to rule 3, whose SockPuppet are you?

    Leave a comment:


  • sasguru
    started a topic Rules for Sockpuppetry

    Rules for Sockpuppetry

    The latest influx seems to be a very poor show. Here are some rules:

    1. A sockpuppet must exhibit a modicum of intelligence to be credible.
    2. The "foreign" angle doesn't usually work
    3. Sockpuppets should have something quirky and other worldly about them - look at my creation Wilmslow for example.

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