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Here's a video of a nice demo using pure HTML5, WebGL (the soon-to-be-finalised 3D Canvas API) and JavaScript, running in Chrome on eight machines synchronising via a node.js server (that's a hyper-efficient asynchronous event-driven non-blocking HTTP server implementation running "clunky old JavaScript" on Google's V8 engine).
Is that really about to be released, or is the spec about to be agreed on and it'll be another 5 years before there's enough browser support to use it?
That's a good example of what I was saying. Javascript can do 3D and everybody goes "OOOOOH!", but that level of 3D was simple 10 years ago. So why are we impressed?
Nick's obviously very impressed by a webserver written in Javascript, but as good as v8 is, it's still slower and more CPU intensive than just doing the same thing in C++.