Originally posted by vetran
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Mathematical Problem
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The former (it's for a public consultation on the proposed development). I looked at the sketchup site - thanks for that info. Not sure if I need the fully paid up version though. -
My numpty understanding on this is that RAW contains all the data that was on the sensor, much like on a negative. Once converted to jpeg, this the equivalent of printing it on 6x4 or 7x5 depending on your jpeg settings. The chimney will be bigger on one than the other.Originally posted by Freaki Li Cuatre View PostYes, the pic is Jpeg. Does that alter the scale then?
Happy to be told if this is bollox.Comment
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sorry looks like they have meddled.Originally posted by Freaki Li Cuatre View PostThe former (it's for a public consultation on the proposed development). I looked at the sketchup site - thanks for that info. Not sure if I need the fully paid up version though.
The documentation is vague I suspect the Make version does import / export Google, its a powerful feature.Comment
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Yep that's what I was thinking. I've never processed RAW but jpg is resized when it is exported from the camera.Originally posted by Pondlife View PostMy numpty understanding on this is that RAW contains all the data that was on the sensor, much like on a negative. Once converted to jpeg, this the equivalent of printing it on 6x4 or 7x5 depending on your jpeg settings. The chimney will be bigger on one than the other.
Happy to be told if this is bollox.
One solution for you is if you can identify an object at the distance you need that has a know size. Then calculate the scaling factor that results in the actual image size and then apply it to your chimney image. You don't need a height any distance will do.Comment
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Does the object have to be at the same distance or can I use any object if I know it's height regardless of its distance ?Originally posted by alluvial View PostYep that's what I was thinking. I've never processed RAW but jpg is resized when it is exported from the camera.
One solution for you is if you can identify an object at the distance you need that has a know size. Then calculate the scaling factor that results in the actual image size and then apply it to your chimney image. You don't need a height any distance will do.Comment
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If you use an object at the same distance as the chimney then it should scale the same. Otherwise you'll have to use one of the other formulae to work out the image size when it moves to the correct distance.Originally posted by Freaki Li Cuatre View PostDoes the object have to be at the same distance or can I use any object if I know it's height regardless of its distance ?
Btw, not an expert, just suggesting possible solutions.Comment
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This is why you don't ask code monkeys about anything non code monkeyish.
They haven't got a friggin clue outside their tiny realm of angle brackets and semicolons.
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Here, you talking about me?Originally posted by DimPrawn View PostThis is why you don't ask code monkeys about anything non code monkeyish.
They haven't got a friggin clue outside their tiny realm of angle brackets and semicolons.

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Just remember that your chimney is never quite as big as you think it is....Originally posted by Freaki Li Cuatre View PostHow do I work out what size to make the chimney in my montage?
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take your wonderful camera to the top. drop it off and time the descent.
at 32 feet per second/per second, it wont take long to determine the height(\__/)
(>'.'<)
("")("") Born to Drink. Forced to WorkComment
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