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oops

A game from the 80s, originally designed and implemented for the C64 by Jason Kendall, and published by a short-lived outfit called The Big Apple Entertainment Company (despite their being in London). I did the IBM PCompatible and Atari ST ports, the latter being written in my own implementation of FORTH :nerd

EDIT: here's the Speccy version at World of Spectrum: Oops - World of Spectrum and also at the Internet Archive: https://archive.org/details/zx_Oops_1988_The_Big_Apple_Entertainment_Company
 
Last edited: 17:31

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